A Typological Theory of Blame Games and Their Consequences

Markus Hinterleitner
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Abstract

The two groups of explanatory factors contained in the theoretical framework – institutional factors and issue characteristics – influence blame game interactions in important ways. The previous chapters demonstrate that there are important interaction effects between institutional factors and issue characteristics. For example, whether or not incumbents deflect blame depends both on the availability of scapegoats in a particular institutional context and on the strength of public feedback to a particular controversy type, as incumbents only deflect blame if public pressure forces them to do so. Given that blame deflection implicitly acknowledges that someone caused a problem for which blame must be allocated, incumbents are usually eager to contest the existence of a problem for as long as possible. Another example is the degree of activism adopted by incumbents, which depends on both the strength of public feedback and on the shape of institutional blame barriers. In this chapter, I will look at these interaction effects in more detail. To obtain a comprehensive picture of blame games, I will examine how institutional factors and issue characteristics combine to produce blame game consequences. This examination begins by reconsidering the role of citizens during blame games. Akin to the spectators of a boxing match, citizens observe a blame game with more or less interest and passion, they eventually take sides with one of the combatants, and they form an opinion on who they believe should win. As we have seen, the public’s attitude toward a blame game influences blame game interactions in important ways. But whether and how this attitude leaves an imprint on the consequences of the blame game is a different question. In a perfectly democratic world, we would expect that strong public feedback translates into extensive blame game consequences that are largely in line with the preferences of the majority of the public on that particular controversy. Weak public feedback would
责备游戏的类型理论及其后果
理论框架中包含的两组解释因素——制度因素和问题特征——在重要方面影响着指责游戏互动。前几章论证了制度因素与问题特征之间存在着重要的交互作用。例如,在位者是否推卸责任取决于在特定制度背景下是否有替罪羊,也取决于公众对特定争议类型的反馈力度,因为在位者只有在公众压力迫使他们这样做时才会推卸责任。由于推卸责任含蓄地承认是某人造成了一个必须承担责任的问题,在职者通常渴望尽可能长时间地质疑问题的存在。另一个例子是现任者采取行动的程度,这既取决于公众反馈的力度,也取决于机构指责障碍的形状。在本章中,我将更详细地研究这些相互作用的影响。为了获得指责游戏的全面图景,我将研究制度因素和问题特征如何结合起来产生指责游戏的后果。这种审视始于重新考虑公民在指责游戏中的角色。就像一场拳击比赛的观众一样,公民们或多或少地怀着兴趣和激情观看一场指责游戏,他们最终会站在其中一方,并形成他们认为谁应该获胜的观点。正如我们所看到的,公众对指责游戏的态度在重要方面影响着指责游戏的互动。但是,这种态度是否以及如何给指责游戏的后果留下印记,则是另一个问题。在一个完全民主的世界里,我们期望强烈的公众反馈转化为广泛的指责游戏结果,这在很大程度上符合大多数公众对特定争议的偏好。公众反馈不足
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