Embodied Simulations of physical phenomena

C. Karner, C. Cardelli, Adrian Artacho
{"title":"Embodied Simulations of physical phenomena","authors":"C. Karner, C. Cardelli, Adrian Artacho","doi":"10.1145/3212721.3212894","DOIUrl":null,"url":null,"abstract":"At the crossroads between computational physics, human-computer interaction and mediated performance, the present proposal aims at presenting the vast complexity of physical phenomena in an intuitive, embodied manner. Specifically, we created an interactive system capable of accurately simulating the rules of physical phenomena in game form. Through the game, participants perform a dance-like, analogue computing of the Ising model, a model frequently used for phase transitions. A smartphone-based system guides the participants in a playful manner by means of visual and aural cues. The system mediates the multiple interactions happening among actants in a way consistent with the physical model, therefore enabling an embodied simulation of the phenomenon.","PeriodicalId":330867,"journal":{"name":"Proceedings of the 5th International Conference on Movement and Computing","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 5th International Conference on Movement and Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3212721.3212894","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

At the crossroads between computational physics, human-computer interaction and mediated performance, the present proposal aims at presenting the vast complexity of physical phenomena in an intuitive, embodied manner. Specifically, we created an interactive system capable of accurately simulating the rules of physical phenomena in game form. Through the game, participants perform a dance-like, analogue computing of the Ising model, a model frequently used for phase transitions. A smartphone-based system guides the participants in a playful manner by means of visual and aural cues. The system mediates the multiple interactions happening among actants in a way consistent with the physical model, therefore enabling an embodied simulation of the phenomenon.
物理现象的具体模拟
在计算物理学、人机交互和中介性能之间的十字路口,本提案旨在以直观、具体的方式呈现物理现象的巨大复杂性。具体来说,我们创造了一个能够以游戏形式精确模拟物理现象规则的互动系统。在这个游戏中,参与者对伊辛模型进行了类似舞蹈的模拟计算,这是一种经常用于相变的模型。基于智能手机的系统通过视觉和听觉提示以一种有趣的方式引导参与者。该系统以一种与物理模型一致的方式调解行为者之间发生的多种相互作用,因此能够对该现象进行具体化的模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信