Application of augmented reality to study descriptive geometry

A. A. Shagalova, T. Tomchinskaya
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Abstract

This article analyzes the problems of the development of spatial thinking of students in the development of the discipline "Descriptive geometry", solving projection problems and proposes their solution using the technology of augmented reality. The concept and technology of augmented reality, tracking technologies are considered. The substantiation of the relevance and timeliness of its use to support educational processes is given. The article explores the use of augmented reality technologies in teaching students' spatial thinking, which saves time on the transfer and assimilation of information received by students within the framework of this discipline. The analysis of existing research in the field of application of augmented reality technology in teaching the discipline "Descriptive geometry" is carried out. The possibility of using augmented reality technology in education for the purpose of visual presentation of educational material is shown. A project for the development of a mobile AR application for visualizing the tasks of a textbook on descriptive geometry based on the Vuforia platform is considered. The proposed software product is implemented on a mobile platform with the Android operating system. When developing software, the C # programming language is used to write scripts to implement the required functionality, in particular, interactive interaction with three-dimensional objects.
增强现实在描述几何研究中的应用
本文分析了在“画法几何”学科发展、解决投影问题中学生空间思维发展存在的问题,并提出了利用增强现实技术解决这些问题的方法。考虑了增强现实的概念和技术,跟踪技术。证明了其用于支持教育进程的相关性和及时性。本文探讨了增强现实技术在学生空间思维教学中的应用,节省了学生在本学科框架内接收信息的传递和同化时间。分析了增强现实技术在“画法几何”学科教学中的应用研究现状。展示了在教育中使用增强现实技术以视觉呈现教育材料的可能性。考虑了一个基于Vuforia平台的移动AR应用程序的开发项目,该应用程序用于可视化描述几何教科书的任务。所提出的软件产品在Android操作系统的移动平台上实现。在开发软件时,使用c#编程语言编写脚本来实现所需的功能,特别是与三维对象的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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