3D photography on your desk

J. Bouguet, P. Perona
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引用次数: 197

Abstract

A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented. It is based on 'weak structured lighting'; it differs from other conventional structured lighting approaches in that it requires very little hardware besides the camera: a desk-lamp, a pencil and a checker-board. The camera faces the object, which is illuminated by the desk-lamp. The user moves a pencil in front of the light source casting a moving shadow on the object. The 3D shape of the object is extracted from the spatial and temporal location of the observed shadow. Experimental results are presented on three different scenes demonstrating that the error in reconstructing the surface is less than 1%.
桌上的3D摄影
提出了一种简单、廉价的物体三维形状提取方法。它基于“弱结构照明”;它与其他传统的结构化照明方法的不同之处在于,除了相机之外,它只需要很少的硬件:一盏台灯、一支铅笔和一块棋盘。摄像机面向物体,由台灯照射。用户在光源前移动一支铅笔,在物体上投射一个移动的阴影。从观察到的阴影的时空位置提取物体的三维形状。在三种不同场景下的实验结果表明,该方法重建的表面误差小于1%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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