I-POMDP: An infomax model of eye movement

N. Butko, J. Movellan
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引用次数: 65

Abstract

Modeling eye-movements during search is important for building intelligent robotic vision systems, and for understanding how humans select relevant information and structure behavior in real time. Previous models of visual search (VS) rely on the idea of ldquosaliency mapsrdquo which indicate likely locations for targets of interest. In these models the eyes move to locations with maximum saliency. This approach has several drawbacks: (1) It assumes that oculomotor control is a greedy process, i.e., every eye movement is planned as if no further eye movements would be possible after it. (2) It does not account for temporal dynamics and how information is integrated as over time. (3) It does not provide a formal basis to understand how optimal search should vary as a function of the operating characteristics of the visual system. To address these limitations, we reformulate the problem of VS as an Information-gathering Partially Observable Markov Decision Process (I-POMDP). We find that the optimal control law depends heavily on the Foveal-Peripheral Operating Characteristic (FPOC) of the visual system.
I-POMDP:眼球运动的信息模型
在搜索过程中建模眼球运动对于构建智能机器人视觉系统,以及理解人类如何实时选择相关信息和结构行为是非常重要的。先前的视觉搜索(VS)模型依赖于准显著性地图的概念,它指示感兴趣目标的可能位置。在这些模型中,眼睛移动到最显著的位置。这种方法有几个缺点:(1)它假设眼动控制是一个贪婪的过程,也就是说,每一个眼球运动都是计划好的,好像在它之后没有进一步的眼球运动是可能的。(2)它没有考虑时间动态以及信息如何随着时间的推移而整合。(3)它没有提供一个正式的基础来理解最优搜索作为视觉系统运行特性的函数应该如何变化。为了解决这些限制,我们将VS问题重新表述为信息收集部分可观察马尔可夫决策过程(I-POMDP)。我们发现最优控制律在很大程度上依赖于视觉系统的Foveal-Peripheral Operating Characteristic (FPOC)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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