Guidelines to Design Playful Multi-Device Environments Based on Tangible Interaction

Elena de la Guía, M. Lozano, V. Penichet, L. Orozco-Barbosa, Vicente López
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引用次数: 1

Abstract

Ubiquitous computing involves computers and technology that blend seamlessly into day to day living. In this way, the real and digital worlds have joined, offering interaction mechanisms which are more natural and tangible. However, the diversity of end-users has increased, that is, end-users have a wide range of skills, knowledge, disabilities, literacy, and so on. The first challenge is how the designer distributes the interfaces/information around the environment without overwhelming the user. The second is how to motivate and guide the user around the MDE (Multi-Device Environment) without distracting attention away from the task or the main objective. Taking into account that Tangible Interaction is more familiar and easier to learn for users without prior technology experience, we have developed and evaluated four prototypes. They are based on MDE games and Distributed and Tangible User Interfaces. Interfaces are distributed on devices and objects which offer tangible interaction with the user (with smart objects). After assessing the prototypes, 8 guidelines have been proposed based on the lessons learned. The aim is to provide a guide to design and to investigate Multi-Device Environments based on tangible interaction. 8 guidelines have been detailed in order to contribute to the design of the three interrelated elements: 1. real/space/interface distribution; 2. multi-user/collaborative tasks; 3. motivation/engagement interaction.
基于有形交互设计有趣的多设备环境的指南
普适计算包括将计算机和技术无缝地融合到日常生活中。通过这种方式,现实世界和数字世界结合在一起,提供了更自然、更有形的互动机制。然而,最终用户的多样性已经增加,也就是说,最终用户拥有广泛的技能、知识、残疾、识字等。第一个挑战是设计师如何在不压倒用户的情况下在环境中分配界面/信息。第二个是如何激励和引导用户围绕MDE(多设备环境)而不分散注意力从任务或主要目标。考虑到对于没有先前技术经验的用户来说,有形交互更熟悉,更容易学习,我们开发并评估了四个原型。它们基于MDE游戏以及分布式和有形用户界面。接口分布在设备和对象上,提供与用户(智能对象)的有形交互。在评估了原型之后,根据吸取的教训提出了8条指导方针。目的是为设计和研究基于有形交互的多设备环境提供指导。详细列出了8项准则,以便有助于设计三个相互关联的要素:真正的/空间/接口分布;2. 多用户/协作任务;3.动机/参与互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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