User experience design considerations for healthcare games and applications

C. Crossley, Joseph R. Fanfarelli, R. McDaniel
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引用次数: 8

Abstract

The use of games, simulations, and other applications is rapidly growing in the field of healthcare for purposes including training, education, and promoting wellness. However, a comprehensive literature review illustrates that there is often disconnect between content creators and the healthcare providers or patients who utilize their products, resulting in negative experiences and perceptions. This article uses current research to examine how efficacy of new media learning in a healthcare setting is affected by considerations such as design practices and users' attitudes. Exploring the design of healthcare games and applications through the lens of user experience, we are able to analyze current practices and develop specific design recommendations to improve future game-based scenarios.
医疗游戏和应用程序的用户体验设计注意事项
在医疗保健领域,游戏、模拟和其他应用程序的使用正在迅速增长,其目的包括培训、教育和促进健康。然而,一项全面的文献综述表明,内容创作者与使用其产品的医疗保健提供者或患者之间往往存在脱节,从而导致负面体验和看法。本文使用当前的研究来研究新媒体学习在医疗保健环境中的有效性如何受到设计实践和用户态度等因素的影响。通过从用户体验的角度探索医疗保健游戏和应用程序的设计,我们能够分析当前的实践并制定具体的设计建议,以改进未来基于游戏的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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