A triple layer location management strategy for wireless cellular networks

Guangbin Fan, I. Stojmenovic, Jingyuan Zhang
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引用次数: 19

Abstract

Location areas is a popular location management scheme in cellular networks. In the location areas scheme, a mobile terminal updates its location whenever it moves into a cell that belongs to a new location area. However, no matter how the location areas are designed, the location update ping-pong effect exists when a mobile terminal moves back and forth between two location areas. The paper defines a new kind of ping-pong effect, referred to as the generalized ping-pong effect, and shows that it accounts for a non-negligible portion of the total location update cost. Although several strategies have been proposed to reduce the ping-pong effect in the literature, they either fail to eliminate the generalized ping-pong effect or introduce a larger paging cost. The paper proposes a triple-layer location management strategy to eliminate the generalized ping-pong effect, therefore greatly reducing the total location update cost. Simulation results show that the triple-layer strategy outperforms the existing schemes designed to reduce the ping-pong effect.
无线蜂窝网络的三层位置管理策略
定位区域是蜂窝网络中常用的位置管理方案。在位置区域方案中,移动终端在移动到属于新位置区域的小区时更新其位置。然而,无论位置区域如何设计,当移动终端在两个位置区域之间来回移动时,都会产生位置更新乒乓效应。本文定义了一种新的乒乓效应,称为广义乒乓效应,并表明它在总位置更新成本中占有不可忽略的部分。虽然文献中提出了几种减少乒乓效应的策略,但它们要么无法消除广义乒乓效应,要么引入了更大的寻呼成本。本文提出了一种三层位置管理策略,消除了广义乒乓效应,从而大大降低了总位置更新成本。仿真结果表明,该三层策略优于现有的减少乒乓效应的策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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