PENGEMBANGAN MODEL PEMBELAJARAN TEKNIK DASAR DRIBBLE BOLA BASKET UNTUK SISWA SEKOLAH MENENGAH ATAS

Indhi Ilham Farias, D. Prasetyo, Alchonity Harika Fitri
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Abstract

The problem of this research is the low dribbling ability of students in basketball games. The low dribbling ability of students in playing basketball can be seen in every dribbling opportunity, many students fail. The failure of students to dribble the ball in a basketball game is caused by the player not being able to dribble the ball well. The ball tends to escape from student control. Students cannot dribble while running agilely. The lack of a dribble learning model for students will have an impact on student success during lessons about basketball. This study aims to develop a basic basketball dribble technique learning model with valid, practical, and effective criteria. This study uses the Research and Development (R&D) method used to produce the product, this study uses the development method and the ADDIE model procedure, namely the analysis, design, development, implementation, and evaluation stages. In this study the development of data collection instruments in the form of Validation, Practicality and Effectiveness sheets. The results of this study are seen from the practical results obtained from the homeroom teacher and 20 students, that from the basic technique learning model of Basketball Dribble that the researchers made has gained practicality. And judging from the results of the practice test that was completed using the basic technique learning model of Basketball Dribble, it obtained 80% completeness in the very effective category.
高中学生的基本运球技术学习模式发展
本研究的问题是学生在篮球比赛中运球能力低。学生在打篮球时的运球能力较低,在每一次运球机会中都可以看到,很多学生都失败了。在篮球比赛中,学生运球失败是由于球员运球不好造成的。球往往会脱离学生的控制。学生在敏捷地奔跑时不能运球。学生运球学习模式的缺乏将影响学生在篮球课上的成功。本研究旨在建立具有有效、实用、有效标准的篮球基本运球技术学习模式。本研究采用研发(R&D)方法生产产品,本研究采用开发方法和ADDIE模型程序,即分析、设计、开发、实施和评价阶段。在本研究中,以验证、实用性和有效性表的形式开发数据收集工具。本研究的结果从班主任和20名学生的实践结果可以看出,研究人员所建立的篮球运球基本技术学习模型具有实用性。从运用篮球运球基本技术学习模型完成的练习测试结果来看,该模型在非常有效类别中达到了80%的完备性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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