Heterogeneous deformation model for 3D shape and motion recovery from multi-viewpoint images

S. Nobuhara, T. Matsuyama
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引用次数: 21

Abstract

This work presents a framework for dynamic 3D shape and motion reconstruction from multiviewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at the next frame, we can obtain both 3D shape and motion of the object simultaneously. The deformation process of our mesh model is heterogeneous. Each vertex changes its deformation process according to its 1) photometric property (i.e., if it has prominent texture or not), and 2) physical property (i.e., if it is an element of rigid part of the object or not). This heterogeneous deformation model enables us to reconstruct the object which consists of different kinds of materials or parts with different motion models, e.g., rigidly acting body parts and deforming soft clothes or its skins, by a single and unified computational framework.
多视点图像三维形状和运动恢复的非均匀变形模型
这项工作提出了一个使用可变形网格模型从多视点图像进行动态3D形状和运动重建的框架。通过将某一帧的网格变形为下一帧的网格,可以同时获得物体的三维形状和运动。网格模型的变形过程是不均匀的。每个顶点根据其1)光度属性(即是否具有突出的纹理)和2)物理属性(即是否为物体的刚性部分的元素)改变其变形过程。这种异质变形模型使我们能够通过一个单一的统一的计算框架来重建由不同种类的材料或部件组成的具有不同运动模型的物体,例如刚性作用的身体部位和变形的软衣服或其皮肤。
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