GravityPack: Exploring a Wearable Gravity Display for Immersive Interaction Using Liquid-based System

Yu-Yen Chen, Yiran Lu, Ping-Hsuan Han
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Abstract

Previous works have done several kinds of haptic techniques for simulating the touching experience of the virtual object. However, the feedback on the object’s weight has less been explored. This paper presents GravityPack, a wearable gravity display to simulate grabbing, holding, and releasing the virtual object in the virtual world using the liquid-based system consisting of pumps, pipes, valves, a water tank, and water packs. This system can provide a wide weight range from 110g to 1.8 kg in 40 seconds. Additionally, we design and investigate the visual feedback of weight transition for the delay time of liquid transfer to understand the feasibility of visualization by a user study. With the revealing of design consideration and implementation, the paper also shows the potential use of the liquid-based system and its possibility of the visualization technique to simulate the weight sensations.
gravypack:探索一种可穿戴重力显示器,用于基于液体的沉浸式交互
以前的工作已经做了几种触觉技术来模拟虚拟物体的触摸体验。然而,关于物体重量的反馈却很少被探索。本文介绍了一种可穿戴重力显示器GravityPack,它使用由泵、管道、阀门、水箱和水包组成的基于液体的系统来模拟虚拟世界中虚拟物体的抓取、持有和释放。该系统可以在40秒内提供从110克到1.8公斤的宽重量范围。此外,我们设计和研究了重量转换的视觉反馈,以延迟液体转移的时间,以了解可视化的可行性,通过用户研究。在揭示设计思路和实现的同时,本文还展示了基于液体的系统的潜在用途以及可视化技术模拟重量感觉的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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