Perceptual vs. hardware performance in advanced acoustic interface design

E. Wenzel
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引用次数: 4

Abstract

This panel brings together experts in the field of non-speech auditory displays with points of view ranging from long-term basic research in human perception to the timely production of useable tools in commercial systems. The panel will examine issues of perceptual validity and engineering performance from several different perspectives representative of current work in the field, and discuss how such issues can or should impact decisions made during technology development. Panelists' perspectives include: levels of analysis in designing and using auditory interfaces (Gaver), an example of what can be learned about implementation requirements for low-level psychophysical studies (Wenzel), designing integrated systems to encompass sonification in a three-dimensional environment (Foster), issues in the study of information transfer in representational acoustic signals (Levkowitz), and the design of a generalized technology platform for acoustic signal presentation (Powell).
高级声学界面设计中的感知与硬件性能
该小组汇集了非言语听觉显示领域的专家,他们的观点从人类感知的长期基础研究到商业系统中可用工具的及时生产。该小组将从代表当前领域工作的几个不同角度研究感知有效性和工程性能问题,并讨论这些问题如何能够或应该影响技术开发过程中的决策。小组成员的观点包括:设计和使用听觉界面的分析水平(Gaver),低级心理物理研究的实现要求(Wenzel),设计集成系统以包含三维环境中的超声(Foster),代表性声学信号信息传递研究中的问题(Levkowitz),以及声学信号呈现的通用技术平台的设计(Powell)。
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