Dynamically optimised 3D (virtual reality) data transmission for mobile devices

M. Feißt, Andreas H. Christ
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引用次数: 4

Abstract

Nowadays the processing power of mobile phones, smartphones and PDAs is increasing as well as the transmission bandwidth. Nevertheless there is still the need to reduce the content and the need of processing the data. We discuss the proposals and solutions for dynamic reduction of the transmitted content. For that, device specific properties are taken into account, as much as for the aim to reduce the need of processing power at the client side to be able to display the 3D (virtual reality) data. Therefore, well known technologies, e.g. data compression are combined with new developed ideas to reach the goal of adaptive content transmission. To achieve a device dependant reduction of processing power the data have to be preprocessed at the server side or the server even has to take over functionality of weak mobile devices.
动态优化的移动设备三维(虚拟现实)数据传输
如今,移动电话、智能手机和pda的处理能力越来越强,传输带宽也越来越大。尽管如此,仍然需要减少内容和处理数据的需要。讨论了动态减少传输内容的建议和解决方案。为此,考虑到设备的特定属性,以及减少客户端处理能力的需求,以便能够显示3D(虚拟现实)数据。因此,将数据压缩等知名技术与新的发展理念相结合,以达到自适应内容传输的目的。为了实现与设备相关的处理能力降低,数据必须在服务器端进行预处理,或者服务器甚至必须接管弱移动设备的功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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