Intellectual Route Planning Methods for Realistic Agents' Movement

D. Chebotkov, A. Zagarskikh
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Abstract

Realistic pedestrian flow visualization is a complex problem of multi-agent modeling. It can be applied to different crowd dynamics solutions. This paper presents a new route planning method for agents that can be used in interactive simulation of crowd movement. It is based on game development technologies and modern artificial intelligence techniques. We use reinforcement learning to train the agent to navigate through moving pedestrians. A set of experiments were carried out and the results of the study were evaluated. The proposed approach is compared with existing methods and its perspectives are discussed.
现实智能体运动的智能路径规划方法
现实行人流可视化是一个复杂的多智能体建模问题。它可以应用于不同的人群动力学解决方案。提出了一种可用于人群运动交互仿真的智能体路径规划新方法。它是基于游戏开发技术和现代人工智能技术。我们使用强化学习来训练智能体在移动的行人中导航。进行了一系列实验,并对研究结果进行了评价。本文将该方法与现有方法进行了比较,并对其前景进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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