Augmented Reality dengan Model Generate Target dalam Visualisasi Objek Digital pada Media Pembelajaran

Randy Permana, E. Praja, Wiyata Mandala, Dewi Eka Putri
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Abstract

Augmented Reality (AR) is a digital technology that allows the creation of a combination between the real world and digital content projections to produce additional valuable information for users. This technology has begun to implement in various fields of human life like industry, health, military, entertainment, and education. AR technology will be applied to the education sector in this community service activity. This activity aims to introduce AR technology and a development model based on the Model Generate Target (MGT) to service partners, namely SMA INS Kayu Tanam. The Generate Target model is an AR application development concept by adopting the concept of Digital Twins, where digital content projections will be made similar to real objects. The projected digital content will serve as a descriptive object from the real world, so users can interact more flexibly with objects from the real world. The activity was carried out by providing an introduction to AR technology, installing AR design software, and practicing making simple AR applications using the MGT concept for partner service to the community. In this activity, the designed AR will use spherical objects in the real world and the resulting digital projection is a virus. Projection of digital content onto spherical objects will provide better information and learning experiences in viral object recognition because 3D objects will appear and be attached to real objects. The expected results of this community service activity are introducing AR technology to partners engaged in education and providing a new solution in implementing new digital content-based teaching media that can be applied to several subjects such as biology, chemistry, and glasses to community service partners.
增强现实登干模型生成目标模型可视化对象[j] .数字媒体,彭贝拉贾兰
增强现实(AR)是一种数字技术,它允许在现实世界和数字内容投影之间创建组合,为用户提供额外的有价值的信息。这项技术已经开始应用于工业、医疗、军事、娱乐和教育等人类生活的各个领域。在这个社区服务活动中,AR技术将应用于教育部门。该活动旨在向服务合作伙伴(即SMA INS Kayu Tanam)介绍AR技术和基于模型生成目标(MGT)的开发模型。生成目标模型是采用数字孪生概念的AR应用程序开发概念,其中数字内容投影将与真实对象相似。投影的数字内容将作为来自现实世界的描述对象,因此用户可以更灵活地与来自现实世界的对象进行交互。活动的内容包括介绍增强现实技术、安装增强现实设计软件,以及运用MGT概念制作简单的增强现实应用程序,为社区提供合作伙伴服务。在这个活动中,设计的AR将使用现实世界中的球形物体,由此产生的数字投影是一个病毒。将数字内容投影到球形物体上将为病毒式物体识别提供更好的信息和学习体验,因为3D物体将出现并附着在真实物体上。这项社区服务活动的预期结果是向从事教育的合作伙伴介绍增强现实技术,并为社区服务伙伴提供一种新的解决方案,以实施新的基于数字内容的教学媒体,这些媒体可以应用于生物、化学和眼镜等多个学科。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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