Casual chatter or speaking up? Adjusting articulatory effort in generation of speech and animation for conversational characters

Joakim Gustafson, Éva Székely, Simon Alexandersson, J. Beskow
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Abstract

Embodied conversational agents and social robots need to be able to generate spontaneous behavior in order to be believable in social interactions. We present a system that can generate spontaneous speech with supporting lip movements. The conversational TTS voice is trained on a podcast corpus that has been prosodically tagged (f0, speaking rate and energy) and transcribed (including tokens for breathing, fillers and laughter). We introduce a speech animation algorithm where articulatory effort can be adjusted. The speech animation is driven by time-stamped phonemes obtained from the internal alignment attention map of the TTS system, and we use prominence estimates from the synthesised speech waveform to modulate the lip- and jaw movements accordingly.
随便闲聊还是大声说话?在会话角色的语音和动画生成中调整发音努力
具体的对话代理和社交机器人需要能够产生自发的行为,以便在社交互动中可信。我们提出了一个系统,可以产生自发的语言支持唇运动。会话式TTS语音是在播客语料库上进行训练的,该语料库已经进行了韵律标记(f0、说话速度和能量)和转录(包括呼吸、填充和笑声的标记)。我们介绍了一种语音动画算法,其中发音力度可以调整。语音动画由从TTS系统的内部对齐注意图中获得的时间戳音素驱动,我们使用合成语音波形的突出估计来相应地调节嘴唇和下巴的运动。
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