Multi-context Physical Computing

Alexandra Maximova
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Abstract

The use of microcontroller boards such as the Calliope Mini and BBC micro:bit is becoming increasingly popular in schools due to their versatility and affordability. This doctoral research aims to investigate the effectiveness and motivational potential of using microcontroller boards to introduce basic programming concepts to upper primary and lower secondary school students using Python. The primary focus is on the multi-context nature of microcontroller boards, exploring whether teaching programming concepts in different contexts, such as music, video games, and autonomous driving, can motivate a broader population of students compared to a single-context curriculum, such as Turtle Graphics or autonomous mobile robots. The research employs an educational design-based research approach. In the first cycle, a curriculum consisting of six lessons was developed and piloted in the context of gifted pull-out activities. The preliminary exploratory pilot study provides qualitative findings on students' responses to the curriculum, and algorithmic thinking gains were measured using a pre- and post-test. The results suggest that the curriculum has the potential to be an effective and engaging way to introduce basic programming concepts and that further research is needed to confirm these findings for larger populations. In the next educational design-based research cycle we plan to refine our measurement instruments and study design.
多上下文物理计算
使用微控制器板,如Calliope Mini和BBC micro:bit由于其多功能性和可负担性,在学校越来越受欢迎。本博士研究旨在探讨使用微控制器板向使用Python的小学高年级和初中学生介绍基本编程概念的有效性和激励潜力。研究的主要重点是微控制器板的多环境特性,探索在不同的环境中教授编程概念,如音乐、视频游戏和自动驾驶,与单一环境的课程(如Turtle Graphics或自主移动机器人)相比,是否可以激发更广泛的学生群体。本研究采用基于教育设计的研究方法。在第一个周期中,制定了一套由六堂课组成的课程,并在天才退出活动的背景下进行了试点。初步的探索性试点研究提供了关于学生对课程反应的定性发现,并使用前测试和后测试来衡量算法思维的收益。结果表明,该课程有潜力成为一种有效和吸引人的方式来介绍基本的编程概念,需要进一步的研究来证实这些发现,为更大的人群。在下一个基于教育设计的研究周期中,我们计划改进我们的测量仪器和研究设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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