Underwater Localization in Sparse 3D Acoustic Sensor Networks

Wei Cheng, Amin Y. Teymorian, Liran Ma, Xiuzhen Cheng, Xicheng Lu, Zexin Lu
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引用次数: 185

Abstract

We study the localization problem in sparse 3D underwater sensor networks. Considering the fact that depth information is typically available for underwater sensors, we transform the 3D underwater positioning problem into its two- dimensional counterpart via a projection technique and prove that a non-degenerative projection preserves network localizability. We further prove that given a network and a constant k, all of the geometric k-lateration localization methods are equivalent. Based on these results, we design a purely distributed localization framework termed USP. This framework can be applied with any ranging method proposed for 2D terrestrial sensor networks. Through theoretical analysis and extensive simulation, we show that USP preserves the localizability of the original 3D network via a simple projection and improves localization capabilities when bilateration is employed. USP has low storage and computation requirements, and predictable and balanced communication overhead.
稀疏三维声传感器网络的水下定位
研究了稀疏三维水下传感器网络的定位问题。考虑到水下传感器通常可以获得深度信息,我们通过投影技术将三维水下定位问题转化为二维水下定位问题,并证明了非退化投影保持了网络的可定位性。进一步证明了给定一个网络和一个常数k,所有几何k-平移定位方法都是等价的。基于这些结果,我们设计了一个称为USP的纯分布式本地化框架。该框架可应用于任何二维地面传感器网络测距方法。通过理论分析和广泛的仿真,我们表明USP通过简单的投影保留了原始3D网络的可定位性,并且在采用双边化时提高了定位能力。USP具有较低的存储和计算需求,以及可预测和平衡的通信开销。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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