Cloud Assisted Overlay Routing

Suat Mercan
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Abstract

Delay is a crucial factor on the Internet especially for real-time multimedia and interactive applications like videoconferencing, gaming. The best-effort service model doesn't provide essential assistance to these applications because of the unstable queuing delays. Cloud infrastructures have being used heavily for content delivery by replicating the original content prior to demand. In this work, we investigate if cloud can also help to improve delay-sensitive real-time interactive applications. In other words, is it possible to obtain shorter and more stable delays through cloud nodes. In order to answer this question, we have done a measurement study which are performed between some vantage points using PlanetLab and public cloud platforms. We investigate the experiment outcomes from different perspectives by analyzing various statistics and characteristics. We infer from the results that utilizing cloud nodes as proxy reduces path length while navigating between two points on the Internet.
云辅助叠加路由
延迟是互联网上的一个关键因素,特别是对于实时多媒体和交互式应用,如视频会议、游戏。由于不稳定的排队延迟,尽力而为的服务模型不能为这些应用程序提供必要的帮助。通过在需求之前复制原始内容,云基础设施已经被大量用于内容交付。在这项工作中,我们研究云是否也可以帮助改进延迟敏感的实时交互应用程序。换句话说,是否有可能通过云节点获得更短、更稳定的延迟。为了回答这个问题,我们使用PlanetLab和公共云平台在一些有利位置进行了测量研究。我们通过分析各种统计数据和特征,从不同的角度对实验结果进行调查。我们从结果中推断,利用云节点作为代理减少了在互联网上两点之间导航时的路径长度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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