AR-based Video-Mediated Communication: A Social Presence Enhancing Experience

I. Almeida, Marina Atsumi Oikawa, Jordi Polo Carres, Jun Miyazaki, H. Kato, M. Billinghurst
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引用次数: 19

Abstract

Video-mediated communication systems attempt toprovide users with a channel that could bring out the "feeling"of face-to-face communication. Among the many qualities thesesystems aim for, a high level of Social Presence isunquestionably a desirable one; however, little effort has beenmade to improve upon the user's perception of "presence". Wepropose an AR approach to enhance social presence for video mediatedsystems by allowing one user to be present in theother user's video image. We conducted a preliminary pilotstudy with 10 participants coupled in 5 pairs to evaluate oursystem and compare with the traditional video-chat setup.Results indicated that our system has higher degree of socialpresence compared to traditional video-chat systems. Thisconclusion was supported by the positive feedback from thesubjects.
基于ar的视频媒介交流:一种增强社交存在的体验
以视频为媒介的交流系统试图为用户提供一种可以带来面对面交流“感觉”的渠道。在这些系统所追求的众多品质中,高水平的社会存在无疑是可取的;然而,在改善用户对“存在感”的感知方面,几乎没有做出任何努力。我们提出了一种增强现实方法,通过允许一个用户出现在另一个用户的视频图像中来增强视频中介系统的社交存在感。我们进行了一个初步的试点研究,有10名参与者分成5对来评估我们的系统,并与传统的视频聊天设置进行比较。结果表明,与传统的视频聊天系统相比,我们的系统具有更高的社交存在度。这一结论得到了受试者积极反馈的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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