Character Interaction System with Autostereoscopic Display and Range Sensor

Miho Kobayashi, M. Oikawa, T. Koike, K. Utsugi, M. Yamasaki, Satoshi Kitagawa
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引用次数: 5

Abstract

Many types of autostereoscopic displays have been developed. With these displays, users do not require any special glasses to view 3-D images, so they save users trouble and show 3-D images in a natural situation. We have been researching about an autostereoscopic display, which displays objects in 3-D as if they exist in the real world. We designed our display, which is based on integral photography (IP) (Lippman, 1908), to make autostereoscopic images more realistic. We extended the IP concept to display not only still images but also videos. We named our concept integral videography (IV) (Liao et al., 2002). To demonstrate a possible application of this concept, we developed a character interaction system consisting of a range sensor (for 3-D input) and an IV display (for 3-D output). In this system, any virtual 3-D object on the screen moves around and responds to user input interactively. User input should not involve pushing buttons but be achieved through natural body movement because the virtual 3-D object "exists" in the real world. So we use the ultrasonic range sensors to sense the body movements. We adopt a Tamagotchi character as 3-D moving object, which moves around in a 3-D park. When a user extends a hand toward it, it notices and moves to the front of the park to greet him or her.
带有自动立体显示和距离传感器的字符交互系统
许多类型的自动立体显示器已经被开发出来。有了这些显示器,用户不需要任何特殊的眼镜来观看3d图像,因此他们省去了用户的麻烦,并在自然的情况下显示3d图像。我们一直在研究一种自动立体显示器,它以3d的方式显示物体,就像它们存在于现实世界中一样。我们设计了我们的显示器,这是基于整体摄影(IP) (Lippman, 1908),使自动立体图像更真实。我们扩展了IP的概念,不仅可以显示静态图像,还可以显示视频。我们将我们的概念命名为积分摄像(IV) (Liao et al., 2002)。为了演示这一概念的可能应用,我们开发了一个字符交互系统,由一个距离传感器(用于3-D输入)和一个IV显示器(用于3-D输出)组成。在这个系统中,屏幕上的任何虚拟三维物体都可以移动,并对用户的输入进行交互响应。用户输入不应涉及按键,而应通过自然的身体运动来实现,因为虚拟3-D对象“存在”于现实世界中。所以我们用超声波测距传感器来感知身体的运动。我们采用电子宠物角色作为三维移动物体,它在三维公园里四处移动。当用户向它伸出手时,它会注意到并移动到公园的前面与他或她打招呼。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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