Motion Segmentation of 3D Video using Modified Shape Distribution

T. Yamasaki, K. Aizawa
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引用次数: 11

Abstract

In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape distribution algorithm is proposed to realize stable shape feature representation. In our approach, representative points are generated by clustering vertices based on their spatial distribution instead of randomly sampling vertices as in the original shape distribution algorithm. Motion segmentation is conducted analyzing local minima in degree of motion calculated in the feature vector space. The segmentation algorithm developed in this paper does not require any predefined threshold values but rely on relative relationships among local minima and local maxima of the motion. Therefore, robust segmentation has been achieved. The experiments using 3D video of traditional dances yielded encouraging results with the precision and recall rates of 93% and 88%, respectively, on average
基于改进形状分布的三维视频运动分割
提出了一种基于运动分析的三维视频时间分割方法。3D视频是为现实世界的动态对象制作的一系列3D模型。为了实现稳定的形状特征表示,提出了一种改进的形状分布算法。在我们的方法中,代表点是由基于空间分布的顶点聚类产生的,而不是像原始形状分布算法那样随机采样顶点。运动分割是对特征向量空间中计算的运动度的局部极小值进行分析。本文提出的分割算法不需要任何预定义的阈值,而是依赖于运动的局部极小值和局部最大值之间的相对关系。因此,实现了鲁棒分割。利用传统舞蹈3D视频进行的实验取得了令人鼓舞的结果,准确率和召回率平均分别达到93%和88%
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