Multi-head Mutual Self-attention Generative Adversarial Network for Texture Synthesis

Shasha Xie, Wenhua Qian
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引用次数: 1

Abstract

Example-based texture synthesis requires synthesizing textures that are as similar as possible to the exemplar. However, for complex texture patterns, the existing methods lead to wrong synthesis results due to insufficient feature extraction capabilities. To address this problem, this paper proposed an optimized generative adversarial network model to address the quality issues such as low resolution and insufficient detail in texture synthesis. To this end, we propose a new multi-head mutual self-attention (MHMSA) mechanism. Different from the self-attention, MHMSA is to model the mutual relationship of each position in the feature space, and clues from all feature positions can be used to generate details. Therefore, embedding the MHMSA into the generator can help to improve its ability to extract detailed features and global features. Experimental results show that the proposed model significantly improves the visual quality of texture synthesis images, and demonstrates that MHMSA outperforms self-attention in the image generation task.
纹理合成的多头相互自关注生成对抗网络
基于示例的纹理合成需要合成与示例尽可能相似的纹理。然而,对于复杂的纹理图案,现有的方法由于特征提取能力不足,导致合成结果错误。针对这一问题,本文提出了一种优化的生成对抗网络模型,以解决纹理合成中分辨率低、细节不足等质量问题。为此,我们提出了一种新的多头相互自注意(MHMSA)机制。与自关注不同的是,MHMSA是对特征空间中每个位置的相互关系进行建模,并利用所有特征位置的线索来生成细节。因此,将MHMSA嵌入到生成器中可以提高其提取细节特征和全局特征的能力。实验结果表明,该模型显著提高了纹理合成图像的视觉质量,并证明了MHMSA在图像生成任务中的表现优于自注意。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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