AN EVALUATION FROM CONCEPT TO DESIGN PRODUCT WITH ICONIC AND ANALOGICAL FORM PRODUCTION METHODS IN BASIC DESIGN EDUCATION

B. Karaşah, Manolya ÖZDEMİR DURAK
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Abstract

Aim: In design-related professional disciplines, basic design education has an efficient and effective role in terms of understanding and experiencing the design process for the students. The Basic Design course is the basic tool in the realization of the design practice as an action that develops creativity and problem solving skills. Aim: The aim of this course is to develop the skills of analysing the given problem and developing creative thinking skills in order to realize the design action, to produce a form through different methods and to reach a unique concrete result. In this context, it is aimed to reveal the design process that starts with tangible or intangible source of inspiration and reaches a creative concrete design product. Method: From this point of view, we analysed the final works of Artvin Çoruh University Faculty of Art and Design Department of Landscape Architecture students created by iconic and analogical methods, by using DOMINANCE -UNITY and BALANCE principles one of the basic design principles explained to the students within the scope of Basic Design-I course. Results: As a result, at the end of the semester, it was observed that most of the students were successful in the course, and it was understood that the product they produced increased their motivation to research, questioning, problem solving and producing original products via questionnaire. Conclusion: It is thought that the iconic and analogical methods used in this study in the form generation process contribute to the students' production of original designs, and these methods will also be useful in revealing original designs in all design-related courses, especially in project courses.
基础设计教育中图示与类比形式生产方法从概念到设计产品的评价
目的:在与设计相关的专业学科中,基础设计教育对于学生理解和体验设计过程具有高效和有效的作用。基础设计课程是将设计实践作为一种发展创造力和解决问题能力的行动来实现的基本工具。目的:本课程的目的是培养学生分析问题的能力和创造性思维能力,以实现设计行动,通过不同的方法产生一种形式,达到独特的具体结果。在这种背景下,它旨在揭示从有形或无形的灵感来源开始,并达到创造性具体设计产品的设计过程。方法:从这个角度出发,我们分析了Artvin Çoruh大学艺术与设计学院风景园林系学生通过标志性和类比方法创作的最终作品,通过在基础设计i课程范围内向学生解释的基本设计原则之一的DOMINANCE -UNITY和BALANCE原则。结果:在学期结束时,通过问卷调查,我们观察到大部分学生的课程都是成功的,并且了解到他们制作的产品增加了他们研究,质疑,解决问题和制作原创产品的动力。结论:本研究中在形式生成过程中使用的图示和类比方法有助于学生产生原创设计,这些方法也将有助于在所有与设计相关的课程中,特别是在项目课程中揭示原创设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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