The Interactive Urban Model: Histories and Legacies Related to Prototyping the Twenty-First Century City

T. Verebes
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引用次数: 5

Abstract

This article surveys the theoretical and historical legacies of mass production and standardization, and the cultural issues associated to globalization, in the most prolific era ever of urbanization. Situated at the intersection of scholarly writing on history, current conditions and a speculative future, this paper focuses on themes related to design research on computation, fabrication, and the city. Given the ongoing transition of industrial paradigm from Modernism’s dependency upon Fordist mass production, the context of today’s emerging methods of non-standard production is explored, with an emphasis on design repercussions at the urban scale. Theorisations of the cultures surrounding, within, and against technology, this paper will confront the difficult issues of the expression of identity in late capitalism, through resistance of regionalism and other neo-traditionalist positions in an increasingly globalized world. These issues lead to a proposition of the notion of an interactive urban model, as the basis of embedding intelligence into city design, and the potential of producing highly customized materialization through contemporary production technologies. The hypotheses of these issues is explicated by 3 case study design projects, carried out by the author’s practice, OCEAN CN Consultancy Network, based in Hong Kong. The three projects demonstrate the author’s design research experimentation with design and production technologies at various scales of practice in architecture, urbanism, urban and landscape design, and masterplanning, applying computation towards the objective of achieving, modulated spatial attributes.
互动城市模型:与21世纪城市原型相关的历史和遗产
这篇文章调查了大规模生产和标准化的理论和历史遗产,以及与全球化相关的文化问题,在城市化最多产的时代。坐落在历史、现状和推测未来的学术写作的交叉点上,本文侧重于与计算、制造和城市的设计研究相关的主题。考虑到现代主义对福特式大规模生产的依赖正在发生的工业范式的转变,本文探讨了当今新兴的非标准生产方法的背景,重点是城市规模的设计影响。围绕、内部和反对技术的文化理论化,本文将面对晚期资本主义身份表达的困难问题,通过在日益全球化的世界中抵抗区域主义和其他新传统主义立场。这些问题导致了交互式城市模型概念的提出,作为将智能嵌入城市设计的基础,以及通过当代生产技术生产高度定制物化的潜力。这些问题的假设是通过三个案例研究设计项目来阐述的,这些项目是由作者的实践,位于香港的OCEAN CN咨询网络进行的。这三个项目展示了作者在建筑、城市主义、城市和景观设计以及总体规划等不同规模的实践中对设计和生产技术的设计研究实验,并将计算应用于实现调节空间属性的目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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