On P2P collaboration infrastructures

M. Hauswirth, Ivana Podnar Žarko, S. Decker
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引用次数: 12

Abstract

BSCW and Groove (G. Neworks, 2005) have become the two de-facto standards for collaboration over the Internet. They offer a wealth of functionalities, support a variety of possible collaboration styles, and are applied frequently in research and business projects. While being useful and powerful for standard scenarios, they suffer from some problematic aspects if support for distributed ad-hoc and mobile collaboration is needed. Both are centralized systems which require the setup and maintenance of a server. Setting up such an infrastructure for short-term and ad-hoc collaboration of mobile users is not feasible since it requires the infrastructure to be in place and configured a priori, which is costly in terms of hardware, software, and time. Thus, they are not very adequate for flexible, short term collaborations, a genuine building block of many light-weight distributed mobile collaboration scenarios. In this paper, we discuss how P2P approaches could be applied to remedy these shortcomings and to what extent existing technology can already be applied "out of the box".
关于P2P协作基础设施
BSCW和Groove (G. networks, 2005)已经成为互联网上协作的两个事实上的标准。它们提供了丰富的功能,支持各种可能的协作风格,并且经常应用于研究和业务项目中。虽然对于标准场景来说非常有用和强大,但是如果需要支持分布式特别协作和移动协作,它们就会遇到一些问题。两者都是集中式系统,需要设置和维护服务器。为移动用户的短期和临时协作设置这样的基础设施是不可行的,因为它需要基础设施到位并预先配置,这在硬件、软件和时间方面都是昂贵的。因此,它们不适合灵活的短期协作,而短期协作是许多轻量级分布式移动协作场景的真正组成部分。在本文中,我们将讨论如何应用P2P方法来弥补这些缺点,以及现有技术可以在多大程度上“开箱即用”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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