On the Design of Multi-User Streaming Feedback System for Application of Cooperative Learning

Chih-Tsan Chang, Cheng-Yu Tsai, Song Peng, Hung-Hsu Tsai, Pao-Ta Yu
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引用次数: 3

Abstract

This paper develops a multi-user streaming feedback system for cooperative learning in classroom learning. The system offers Android Apps to perform mobile interactive learning. Therefore, the system can be applied for interactive teaching. It also provides a game-based approach to improve students' cooperative learning. On the cognitive development of the game-based learning, the students use mobile devices camera and record their screen activity to play from streaming server and broadcast the contest on the streaming video wall such that the whole class can be able to see the contest. Moreover, the teacher can observe students' learning status and problems in real-time. That students have more willing to concentrate on their learning in the lecture. In other words, the streaming feedback system for cooperative learning in game-based theory classroom learning increases interactive between the teacher and students. Therefore, it improves learners' interest and efficiency in learning.
面向合作学习应用的多用户流反馈系统设计
本文开发了一种用于课堂合作学习的多用户流反馈系统。该系统提供Android应用程序,实现移动交互学习。因此,该系统可以应用于互动式教学。它还提供了一种基于游戏的方法来提高学生的合作学习。在游戏化学习的认知发展上,学生使用移动设备摄像头,记录自己的屏幕活动,从流媒体服务器播放比赛,并在流媒体视频墙上播放比赛,让全班同学都能看到比赛。此外,教师可以实时观察学生的学习状况和问题。学生在课堂上更愿意集中精力学习。也就是说,游戏理论课堂学习中合作学习的流反馈系统增加了师生之间的互动性。因此,它提高了学习者的学习兴趣和效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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