COACH: Cooperative Robot Teaching

Cunjun Yu, Yiqing Xu, Linfeng Li, David Hsu
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引用次数: 3

Abstract

Knowledge and skills can transfer from human teachers to human students. However, such direct transfer is often not scalable for physical tasks, as they require one-to-one interaction, and human teachers are not available in sufficient numbers. Machine learning enables robots to become experts and play the role of teachers to help in this situation. In this work, we formalize cooperative robot teaching as a Markov game, consisting of four key elements: the target task, the student model, the teacher model, and the interactive teaching-learning process. Under a moderate assumption, the Markov game reduces to a partially observable Markov decision process, with an efficient approximate solution. We illustrate our approach on two cooperative tasks, one in a simulated video game and one with a real robot.
教练:合作机器人教学
知识和技能可以从人类教师转移到人类学生。然而,这种直接转移通常不能扩展到物理任务,因为它们需要一对一的交互,而且人类教师的数量不够。机器学习使机器人成为专家,并在这种情况下扮演老师的角色。在这项工作中,我们将合作机器人教学形式化为一个马尔可夫游戏,由四个关键要素组成:目标任务、学生模型、教师模型和互动的教与学过程。在适度的假设下,马尔可夫博弈简化为部分可观察的马尔可夫决策过程,具有有效的近似解。我们用两个合作任务来说明我们的方法,一个在模拟视频游戏中,另一个在真实的机器人中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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