Implementing Haptic Feedback Environments from High-Level Descriptions

A. Zhu, Jun Inoue, Marisa Linnea Peralta, Walid M. Taha, M. O'Malley, D. Powell
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引用次数: 4

Abstract

Haptic feedback can be a critical component of virtual environments used in cognitive research, rehabilitation, military training, and entertainment.  A limiting factor in the innovation and the acceptance of virtual environments with haptic feedback is the time and cost required to build them.  This paper presents a development environment called iAcumen that supports a new approach for programming such systems.  This approach allows the developer to directly express physical equations describing the underlying dynamics.  By raising the level of abstraction for the developer, we avoid many of the problems that limit the effectiveness of traditional approaches.
从高级描述中实现触觉反馈环境
触觉反馈可以作为虚拟环境的重要组成部分,用于认知研究、康复、军事训练和娱乐。创新和接受带有触觉反馈的虚拟环境的一个限制因素是建造它们所需的时间和成本。本文提出了一个名为iAcumen的开发环境,它支持这种系统编程的新方法。这种方法允许开发人员直接表达描述底层动态的物理方程。通过提高开发人员的抽象层次,我们避免了许多限制传统方法有效性的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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