What Is “Game Music”?

Noah Kellman
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Abstract

Game music is an eclectic term, encompassing the many different musical genres that are used in video game scores. This chapter introduces readers to important game music history while seeking to define what musical characteristics are unique to game music. As composers found creative ways to work within the scope of this limited technology, unique challenges led to the conception of a new body of musical work that would later be referred to by the gaming world as “video game music,” or just “game music” for short. This chapter explores the history and development of game music as a genre. It focuses on analyzing how the limitations of previous gaming systems influenced composers to make specific musical choices, while also seeking to define what aesthetic characteristics are unique to video game music and how interactivity has led to new musical forms.
什么是“游戏音乐”?
游戏音乐是一个兼收并蓄的术语,包含了电子游戏配乐中使用的许多不同音乐类型。这一章向读者介绍了重要的游戏音乐历史,同时试图定义游戏音乐的独特音乐特征。当作曲家在有限的技术范围内找到创造性的方法时,独特的挑战导致了一种新的音乐作品的概念,这种音乐作品后来被游戏世界称为“电子游戏音乐”,或者简称为“游戏音乐”。这一章探讨了游戏音乐作为一种类型的历史和发展。它侧重于分析之前游戏系统的局限性如何影响作曲家做出特定的音乐选择,同时也试图定义电子游戏音乐的独特美学特征以及互动性如何导致新的音乐形式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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