Emergence of creativity in man-machine systems - three examples from the interactive art

J. Horáková, J. Kelemen
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Abstract

The main aim of this contribution is to analyze in certain details from a computational positions and to illustrate by three examples taken from the field of interactive art the phenomenon of emergence of creativity in non-homogenous - particularly in man-machine - societies. The emergence test proposed by Roland, Sipper and Capcarrere in the journal Artificial Life in 1999 will be applied for deciding whether the phenomena under our considerations are emergent or not, so not only in a traditional context of a society of artificial agents, but for human-machine societies.
人机系统中创造力的出现——互动艺术中的三个例子
这篇文章的主要目的是从计算的角度分析某些细节,并通过三个来自互动艺术领域的例子来说明创造力在非同质社会中出现的现象,特别是在人机社会中。Roland、Sipper和Capcarrere于1999年在《人工生命》(Artificial Life)杂志上提出的涌现测试(emergence test)将被应用于决定我们所考虑的现象是否为涌现,因此,不仅在人工智能社会的传统背景下,而且在人机社会中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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