{"title":"Interpreting behaviors of mobile game players from in-game data and context logs","authors":"S. Farooq, Jong-Woong Baek, Kyung-Joong Kim","doi":"10.1109/CIG.2015.7317895","DOIUrl":null,"url":null,"abstract":"Human behaviors can be interpreted based on its routine activities. Since, mobile phones are very common now-a-days, the activities performed on a mobile phone can be an effective tool to judge the behavior of an individual. In this paper, we interpret the behavior of different individuals playing a mobile video game. For this purpose, we developed a “Shoot them up” android based video game and maintained in-game data and context logs for each player in a database. Then, we attempted to analyze the player's position and the skill level based on the data recorded during the game play. We believe that this work will be a good initial study to understand mobile game players.","PeriodicalId":244862,"journal":{"name":"2015 IEEE Conference on Computational Intelligence and Games (CIG)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE Conference on Computational Intelligence and Games (CIG)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CIG.2015.7317895","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
Human behaviors can be interpreted based on its routine activities. Since, mobile phones are very common now-a-days, the activities performed on a mobile phone can be an effective tool to judge the behavior of an individual. In this paper, we interpret the behavior of different individuals playing a mobile video game. For this purpose, we developed a “Shoot them up” android based video game and maintained in-game data and context logs for each player in a database. Then, we attempted to analyze the player's position and the skill level based on the data recorded during the game play. We believe that this work will be a good initial study to understand mobile game players.