{"title":"Adversarial Placement Vector Learning","authors":"Ayesha Rafique, Tauseef Iftikhar, Nazar Khan","doi":"10.23919/ICACS.2019.8689004","DOIUrl":null,"url":null,"abstract":"Automated jigsaw puzzle solving is a challenging problem with numerous scientific applications. We explore whether a Generative Adversarial Network (GAN) can output jigsaw piece placements. State-of-the-art GANs for image-to-image translation cannot solve the jigsaw problem in an exact fashion. Instead of learning image-to-image mappings, we propose a novel piece-to-location mapping problem and present a trainable generative model for producing output that can be interpreted as the placement of jigsaw pieces. This represents a first step in developing a complete learning-based generative model for piece-to-location mappings. We introduce four new evaluation measures for the quality of output locations and show that locations generated by our model perform favorably.","PeriodicalId":290819,"journal":{"name":"2019 2nd International Conference on Advancements in Computational Sciences (ICACS)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 2nd International Conference on Advancements in Computational Sciences (ICACS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ICACS.2019.8689004","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Automated jigsaw puzzle solving is a challenging problem with numerous scientific applications. We explore whether a Generative Adversarial Network (GAN) can output jigsaw piece placements. State-of-the-art GANs for image-to-image translation cannot solve the jigsaw problem in an exact fashion. Instead of learning image-to-image mappings, we propose a novel piece-to-location mapping problem and present a trainable generative model for producing output that can be interpreted as the placement of jigsaw pieces. This represents a first step in developing a complete learning-based generative model for piece-to-location mappings. We introduce four new evaluation measures for the quality of output locations and show that locations generated by our model perform favorably.