Task Learning Using Graphical Programming and Human Demonstrations

S. Ekvall, D. Aarno, D. Kragic
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引用次数: 18

Abstract

The next generation of robots will have to learn new tasks or refine the existing ones through direct interaction with the environment or through a teaching/coaching process in programming by demonstration (PbD) and learning by instruction frameworks. In this paper, we propose to extend the classical PbD approach with a graphical language that makes robot coaching easier. The main idea is based on graphical programming where the user designs complex robot tasks by using a set of low-level action primitives. Different to other systems, our action primitives are made general and flexible so that the user can train them online and therefore easily design high level tasks
任务学习使用图形编程和人类示范
下一代机器人将不得不通过与环境的直接互动,或通过示范编程(PbD)和指令框架学习的教学/指导过程,学习新的任务或改进现有的任务。在本文中,我们提出用图形语言扩展经典的PbD方法,使机器人训练更容易。其主要思想是基于图形编程,用户通过使用一组低级动作原语来设计复杂的机器人任务。与其他系统不同,我们的动作原语具有通用性和灵活性,因此用户可以在线训练它们,从而轻松设计高级任务
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