Procedural Modeling with Blender's Geometry Nodes: A workshop on taking advantage of the Geometry Nodes feature in Blender for procedural modeling

Jason van Gumster, Jonathan Lampel
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引用次数: 2

Abstract

Since about a year ago, the 3D program Blender has shipped with a set of procedural/parametric modeling tools called Geometry Nodes. While still fairly new and in development, the system has already unlocked several new ways for users to express their creativity and solve practical problems. It allows for the creation of new geometry from scratch, modification of existing geometry, and distribution of instances using a node graph. This presentation will cover those three major use cases, what's possible to create with the system, and demonstrate how to work with the tools by showing how to create a simple model generator.
程序建模与Blender的几何节点:一个研讨会,利用几何节点的特点,在Blender的程序建模
大约一年前,3D程序Blender已经提供了一套称为几何节点的程序/参数化建模工具。虽然这个系统还处于相当新的发展阶段,但它已经为用户提供了几种新的方式来表达他们的创造力和解决实际问题。它允许从头创建新的几何图形,修改现有的几何图形,以及使用节点图分发实例。本演示将涵盖这三个主要用例,可以用系统创建什么,并通过展示如何创建一个简单的模型生成器来演示如何使用这些工具。
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