Multimedia delivery of computer programming subjects: basing structure on instructional design

W. Doubé
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引用次数: 6

Abstract

This paper describes the conversion of introductory conqmrer programming subjects to multimedia formar on CD-ROM. Mainly nurture age distance education students will be using rl?eproduct. The application was structured by an inssnicnonal design strategy which combined multimedia and adult learning rheon-es with Gagne’s Events of Instruction [3]. Each programw-ng topic is presented as a problem. As students are guided through the problem-solving process, dzey use a range of multimedia interactions, including a simulation, 10 construct a personal view of rhe topic. Exercises, with and without guidance, can then be atrernpted in the programming environment. Finally real-world applications of the concepts arepresented. The paper proposes that the behaviour of a multimedia in.structionid program is not ideally determined by navigational or purely content related concerns. If the structure of the product is determined by an instructional design strategy that complements the content, the learning opportunities provided by multimedia interactivity can be nuzdmised.
计算机程序设计课程的多媒体教学:基于教学设计的基础结构
本文介绍了将入门级征服者程序设计科目转换成光盘上的多媒体格式。主要培养年龄较大的远程教育学生将使用rl产品。该应用程序采用了一种非经典的设计策略,将多媒体和成人学习rheon-es与Gagne的教学事件相结合[3]。每个编程主题都是一个问题。在指导学生解决问题的过程中,他们使用一系列多媒体互动,包括模拟,以构建对该主题的个人观点。练习,无论有没有指导,都可以在编程环境中进行。最后介绍了这些概念的实际应用。本文提出了多媒体在。理想情况下,Structionid程序不是由导航或纯粹的内容相关问题决定的。如果产品的结构是由一种教学设计策略决定的,这种策略可以补充内容,那么多媒体交互性提供的学习机会就可以被利用起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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