Watch or Immerse?: Redefining Your Role in Big Shows

V. Vasconcelos, M. Amazonas, Thais Castro, Rosiane de Freitas, Bruno F. Gadelha
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引用次数: 8

Abstract

Great events as concerts, music festivals and football matches bring together many people from different backgrounds and interests. In these events, people act, most of the time, as passive spectators, with little or none interaction with the artists in the event. Nowadays, there is some effort to engage people in those spaces, as well as using simple technology such as objects that can be raised on pre-defined moments or, as most recently, using LED technology with sensors. This work proposes an interaction technology for crowds in great events using mobile devices. This technology involves a dynamic and an app to redefine crowd role in those events, increasing their participation and engagement. In order to evaluate people immersion in great events, a case study has been carried out in a controlled environment mimicking a music concert. As a result, it was observed that the participants felt engaged, immersed and motivated to use the proposed technology in music concerts or even other great events and they are also willing to use their own devices as a way of an active participation.
观看还是沉浸?:重新定义你在大型演出中的角色
音乐会、音乐节和足球比赛等大型活动将许多来自不同背景和兴趣的人聚集在一起。在这些活动中,人们大多数时候都是被动的观众,很少或根本没有与活动中的艺术家互动。如今,人们正在努力让人们参与到这些空间中,并使用简单的技术,例如可以在预定时刻升起的物体,或者最近使用带有传感器的LED技术。这项工作提出了一种用于大型活动中使用移动设备的人群交互技术。这项技术包括一个动态和应用程序来重新定义人群在这些事件中的角色,增加他们的参与和参与。为了评估人们对重大事件的沉浸感,在模拟音乐会的受控环境中进行了案例研究。结果,我们观察到,参与者感到投入,沉浸和动力在音乐会甚至其他重大活动中使用所提出的技术,他们也愿意使用自己的设备作为积极参与的一种方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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