Enabling high frame-rate UHD real-time communication with frame-skipping

Tingfeng Wang, Zili Meng, Mingwei Xu, Rui Han, Honghao Liu
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引用次数: 2

Abstract

With a high frame-rate and high bit-rate, ultra-high definition (UHD) real-time communication (RTC) users could sometimes suffer from severe service degradation. Due to the fluctuations of frames incoming and decoding at the client side, a decoder queue could be formulated before the streaming decoder at the client side. Those fluctuations could easily overload the decoder queue and introduce a noticeable delay for those queued frames. In this paper, we propose a Frame-Skipping mechanism to effectively reduce the queuing delay by actively managing the frames inside the decoder queue. We jointly optimize the frames with skipping to maintain the end-to-end delay while ensuring the decoding quality of video codec. We also mathematically quantify the potential performance with a Markovian chain. We evaluate the Frame-Skipping mechanism with our trace-driven simulation with real word UHD RTC traces. Our experiments demonstrate that Frame-Skipping can reduce the ratio of severe decoder queue delay by up to 23x and the ratio of severe total delay by up to 2.6x.
通过跳帧实现高帧率UHD实时通信
在高帧率和高比特率的情况下,超高清(UHD)实时通信(RTC)用户有时会遭受严重的服务退化。由于在客户端输入和解码帧的波动,可以在客户端流解码器之前制定解码器队列。这些波动很容易使解码器队列过载,并为那些排队的帧引入明显的延迟。在本文中,我们提出了一种跳帧机制,通过主动管理解码器队列中的帧来有效地减少排队延迟。在保证视频编解码器解码质量的同时,我们共同优化了带跳帧的帧,保持了端到端时延。我们还用马尔可夫链在数学上量化了潜在的性能。我们用跟踪驱动的仿真和真实的UHD RTC跟踪来评估跳帧机制。我们的实验表明,跳帧可以将严重解码器队列延迟率降低高达23倍,严重总延迟率降低高达2.6倍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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