Towards Language Independent Detection of Dyslexia with a Web-based Game

M. Rauschenberger, Luz Rello, R. Baeza-Yates, Jeffrey P. Bigham
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引用次数: 20

Abstract

Detecting dyslexia is important because early intervention is key to avoid the negative effects of dyslexia such as school failure. Most of the current approaches to detect dyslexia require expensive personnel (i.e. psychologists) or special hardware (i.e. eye trackers or MRI machines). Also, most of the methods can only be used when children are learning how to read but not before, necessarily delaying needed early intervention. In this work, we present a study with 178 participants speaking different languages (Spanish, German, English, and Catalan) with and without dyslexia using a web-based game built with musical and visual elements that are language independent. The study reveals eighth game measures with significant differences for Spanish children with and without dyslexia, which could be used in future work as a basis for language independent detection. A web-based application like this could have a major impact on children all over the world by easily screening them and suggest the help they need.
基于网络游戏的阅读障碍语言独立检测
发现阅读障碍很重要,因为早期干预是避免阅读障碍负面影响的关键,比如学业失败。目前大多数检测阅读障碍的方法都需要昂贵的人员(如心理学家)或特殊的硬件(如眼动仪或核磁共振仪)。此外,大多数方法只能在孩子学习如何阅读时使用,而不是在此之前,这必然会延迟需要的早期干预。在这项工作中,我们对178名说不同语言(西班牙语、德语、英语和加泰罗尼亚语)的参与者进行了一项研究,他们使用的是一款基于网络的游戏,游戏中包含独立于语言的音乐和视觉元素。本研究揭示了西班牙语失读症儿童和非失读症儿童的第八项游戏指标存在显著差异,这可以作为未来工作中语言独立检测的基础。像这样一个基于网络的应用程序可以通过轻松地筛选他们并建议他们需要的帮助,对全世界的儿童产生重大影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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