Virtual Reality Ear Training System: A study on Spatialised Audio in Interval Recognition

Connor Fletcher, Vedad Hulusic, Panos Amelidis
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引用次数: 7

Abstract

Ear training is a vital element in music education, analogous to taking dictation in written language. It provides musicians with a crucial skill used to identify pitches, melodies, chords and rhythms. Traditionally, the training is conducted by a tutor using a musical instrument, typically a piano. However, with new technologies emerging, several computer applications to facilitate this aspect of music education have been developed. Nevertheless, none of them utilised the VR technology, that proved to be successful in various scenarios, including educational systems, simulations, etc. In this work, we designed and developed a virtual reality ear training system for interval recognition and investigated its usability and user experience and the effect of spatialised audio in a 3D virtual environment on user performance. The results showed that the system has been successfully designed and provides users with a great experience when using it.
虚拟现实听觉训练系统:间隔识别中空间化音频的研究
听力训练是音乐教育的重要组成部分,类似于书面语言的口授。它为音乐家提供了识别音高、旋律、和弦和节奏的关键技能。传统上,培训是由导师使用乐器进行的,通常是钢琴。然而,随着新技术的出现,一些计算机应用程序已经开发出来,以促进这方面的音乐教育。然而,他们都没有使用VR技术,这在各种场景中被证明是成功的,包括教育系统,模拟等。在这项工作中,我们设计并开发了一个用于区间识别的虚拟现实耳朵训练系统,并研究了它的可用性和用户体验,以及3D虚拟环境中空间化音频对用户性能的影响。结果表明,该系统设计成功,为用户提供了良好的使用体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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