A two-dimensional editing system based on hand gestures and real object manipulation using RGB-D sensor

Hsin-Kai Chen, Sai-Keung Wong, Po-Han Huang, Yu-An Chang
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引用次数: 0

Abstract

This paper presents a two-dimensional editing system which compromises the advantages of using hand gestures and real blocks to manipulate virtual objects. The system uses a RGB-D sensor to capture the color and depth images of the hands and real blocks. The raw images of the hands and blocks are segmented. Then we employ a contour based algorithm to perform hand gesture and shape recognition. The contours are extracted and reduced for eliminating the redundant points. After that a set of feature points are collected and they can be used for recognizing the hand gesture and the shapes of the real blocks. The users have two ways to interact with the virtual objects: 1) manipulating the real blocks to control them; and 2) using hand gestures as editing operations to edit them. Experimental results indicate that our system achieves high recognition rate. Our system supports the basic editing operations to the virtual objects, such as 'move', 'scale', 'rotate', and 'copy'. We also conducted a user study which reveals that our system is intuitive and entertaining.
基于RGB-D传感器的基于手势和真实物体操作的二维编辑系统
本文提出了一种二维编辑系统,它折衷了使用手势和真实块来操作虚拟物体的优点。该系统使用RGB-D传感器来捕获手和真实块的颜色和深度图像。对手和块的原始图像进行分割。然后,我们采用基于轮廓的算法进行手势和形状识别。提取轮廓并简化以消除冗余点。然后收集一组特征点,用于识别手势和实际块的形状。用户有两种与虚拟对象交互的方式:1)操纵真实的块来控制它们;2)用手势作为编辑操作对其进行编辑。实验结果表明,该系统具有较高的识别率。我们的系统支持对虚拟物体的基本编辑操作,如“移动”、“缩放”、“旋转”和“复制”。我们还进行了一项用户研究,结果显示我们的系统直观且有趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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