A Conceptual Frame Work Supporting Obesity Awareness in Serious Game

Noor Izdhora Mohd Bazid, Suzan Ahmad, Norizan Mat Diah
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Abstract

There is an increasing number of Malaysians being overweight and obese over the years. Lack of health awareness on obesity issue primely, leads to the high number of people being unhealthy and obese. Hence, the need to raise health awareness on obesity. Conventionally, there are various programmes to create obesity awareness by various organizations. Since technology applications have been common among the people nowadays, implementation of serious game in supporting obesity awareness will be able to attract users to play the game whilst gain knowledge and lead to behaviour change. This paper aimed to develop a proposed conceptual framework in serious game that intends to raise health awareness on obesity. Previous research suggested only a few methodologies, frameworks and models have been proposed to guide the serious game design and development. In this study, the conceptual framework proposed is based on Information-Motivation-Behavioural (IMB) model that serve health promotion and influence change of behaviour. The development of this conceptual framework includes the implementation of game components suitable in creating obesity awareness game and could impact the players’ cognitive and behaviour change.
支持严肃游戏中肥胖意识的概念框架
近年来,越来越多的马来西亚人超重和肥胖。对肥胖问题缺乏健康意识,导致大量的人不健康和肥胖。因此,有必要提高对肥胖的健康意识。传统上,不同的组织有不同的项目来提高人们对肥胖的认识。由于科技应用在人们中已经很普遍,在支持肥胖意识方面实施严肃游戏将能够吸引用户玩游戏,同时获得知识并导致行为改变。本文旨在开发一个建议的概念框架,在严肃游戏,旨在提高健康意识的肥胖。之前的研究表明,只有少数方法、框架和模型能够指导严肃的游戏设计和开发。本研究提出的概念框架是基于信息-动机-行为(IMB)模型,该模型服务于健康促进和影响行为改变。这一概念框架的发展包括游戏组件的实施,适合创建肥胖意识游戏,并可能影响玩家的认知和行为改变。
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