Interactive Learning: The Use of Multimedia with Hybrid Models in Balinese Language Subjects for Grade VII Students

I. Suryadharma, I. Jampel, I. K. Sudarma
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Abstract

The cultural shift in the era of globalization has greatly influenced the Balinese culture which is deeply ingrained for the Balinese. Therefore, innovative learning media is needed as an effort to prevent this cultural shift. This study aims to develop an interactive multimedia hybrid learning model in Balinese language subjects for seventh-grade junior high school students. Interactive learning multimedia developed using the Articulate Storyline 3 application because this application has features that are easy to use. This interactive multimedia development uses the ADDIE development model which consists of the analysis, design, development, implementation, and evaluation stages. The results of the validity of interactive multimedia development will be presented in five main points which include: subject matter experts, learning design experts, learning media experts, individual trials, and small group trials. The subjects of this study included experts, namely 1 subject matter expert, 1 learning design expert, 1 learning media expert, 3 individual test subjects, and 9 small group trial subjects. The methods used in collecting data are observation methods, interview methods, and questionnaire methods. The data analysis technique in this research is descriptive qualitative and descriptive quantitative. The data collection instrument in this study was using a questionnaire. The results of the calculation of the value of the experts (subject experts, instructional design, instructional media), individual trials, and small group trials get very good qualifications. Based on these qualifications, it can be concluded that the interactive multimedia hybrid learning model in Balinese class VII subjects is feasible to be applied to support the learning process.
互动学习:多媒体与混合模式在七年级巴厘语课程中的运用
全球化时代的文化变迁,极大地影响了巴厘人根深蒂固的文化。因此,需要创新的学习媒体来防止这种文化转变。摘要本研究旨在开发一种交互式多媒体混合学习模式,用于初七年级学生的巴厘语科目。交互式学习多媒体的开发使用了articlestory3应用程序,因为该应用程序具有易于使用的特性。本交互式多媒体开发采用ADDIE开发模型,该模型由分析、设计、开发、实现和评估四个阶段组成。交互式多媒体开发的有效性结果将分为五个主要方面,包括:主题专家、学习设计专家、学习媒体专家、个人试验和小组试验。本研究的研究对象为专家,即1名主题专家、1名学习设计专家、1名学习媒体专家、3名个体测试对象和9名小组试验对象。收集资料的方法有观察法、访谈法和问卷调查法。本研究的数据分析技术是描述性定性和描述性定量。本研究的数据收集工具为问卷调查。专家(学科专家、教学设计、教学媒体)的价值计算结果、个体试验、小团体试验都获得了很好的资质。基于这些条件,可以得出结论,交互式多媒体混合学习模式在巴厘语七年级科目中应用是可行的,可以支持学习过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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