Design and Implementation of Three Dimensional Virtual Roaming System for Modern Park

Yunyani Li, Ying-yu Chang, Y. Zhang, Jia Zhou
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Abstract

For the practical requirement of digital park design, this paper comprehensively explores technological difficulties of three dimensional modern park in detail. In the process of specific analysis and research, it mainly further optimizes and improves related models to introduce multi-detailed hierarchy technology to models. During system development, scripting module which is offered by Virtools designs and realizes virtual roaming modes of automatic roaming and manual roaming. Meanwhile, it elaborates some key technologies to realize animation and roaming in VRP. Test analysis shows that virtual park in this paper is perfect in reality sense and scene demonstration is fast so it is convenient for users and scenes to interactively operate in order to assist further 3D parks construction in cities.
现代公园三维虚拟漫游系统的设计与实现
针对数字公园设计的实际需求,本文对三维现代公园的技术难点进行了详细的全面探讨。在具体分析研究过程中,主要对相关模型进行进一步优化和改进,将多细节层次技术引入模型。在系统开发过程中,利用Virtools提供的脚本模块设计并实现了自动漫游和手动漫游两种虚拟漫游方式。同时阐述了VRP中实现动画和漫游的一些关键技术。测试分析表明,本文所提出的虚拟公园具有较好的现实感,场景展示速度快,便于用户和场景交互操作,为进一步开展城市三维公园建设提供帮助。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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