Time-inconsistent planning: a computational problem in behavioral economics

J. Kleinberg, Sigal Oren
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引用次数: 41

Abstract

In many settings, people exhibit behavior that is inconsistent across time ' we allocate a block of time to get work done and then procrastinate, or put effort into a project and then later fail to complete it. An active line of research in behavioral economics and related fields has developed and analyzed models for this type of time-inconsistent behavior. Here we propose a graph-theoretic model of tasks and goals, in which dependencies among actions are represented by a directed graph, and a time-inconsistent agent constructs a path through this graph. We first show how instances of this path-finding problem on different input graphs can reconstruct a wide range of qualitative phenomena observed in the literature on time-inconsistency, including procrastination, abandonment of long-range tasks, and the benefits of reduced sets of choices. We then explore a set of analyses that quantify over the set of all graphs; among other results, we find that in any graph, there can be only polynomially many distinct forms of time-inconsistent behavior; and any graph in which a time-inconsistent agent incurs significantly more cost than an optimal agent must contain a large 'procrastination' structure as a minor. Finally, we use this graph-theoretic model to explore ways in which tasks can be designed to help motivate agents to reach designated goals.
时间不一致的计划:行为经济学中的计算问题
在许多情况下,人们的行为在不同的时间表现出不一致:我们分配了一段时间来完成工作,然后拖延,或者在一个项目上投入精力,然后又没能完成它。在行为经济学和相关领域的一个活跃的研究路线已经开发和分析了这种类型的时间不一致的行为模型。本文提出了一种任务和目标的图论模型,其中动作之间的依赖关系用有向图表示,时间不一致的智能体通过该图构造一条路径。我们首先展示了不同输入图上的寻路问题的实例如何重建时间不一致文献中观察到的广泛的定性现象,包括拖延、放弃长期任务和减少选择集的好处。然后,我们探索了一组量化所有图集的分析;在其他结果中,我们发现在任何图中,只能有多项式多个不同形式的时间不一致行为;在任何一个图中,时间不一致的智能体比最优的智能体花费更多的代价,它必然包含一个大的“拖延”结构。最后,我们使用这个图论模型来探索如何设计任务来帮助激励代理达到指定的目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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