Design and implementation of human-computer interaction system based on real-time tracking of the shoot point from the light pen

Lexiao Ye, Yigang Wang
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Abstract

In recent years, virtual-reality technology has developed rapidly and much attention has been paid on how to move the model in the virtual environment in real time. Traditional human-computer interaction is realized by the keyboard and the mouse of computer, but they can not be moved freely. The light pen can be carried more conveniently, so this paper puts forward to move the model in the virtual environment by the light pen. The experiment results shown make clear that automatic tracking of the shoot point under dynamic and complex background can be realized by the improved Camshift algorithm. Moving the model in the virtual environment by the light pen is also more stable. Therefore, we can say that real-time tracking of the shoot point from the light pen based on the improved method has important practical values in human-computer interaction.
基于光笔射击点实时跟踪的人机交互系统设计与实现
近年来,虚拟现实技术得到了迅速发展,如何在虚拟环境中实时移动模型成为人们关注的焦点。传统的人机交互是通过计算机的键盘和鼠标来实现的,但它们不能自由移动。光笔携带更方便,因此本文提出利用光笔在虚拟环境中移动模型。实验结果表明,改进的Camshift算法可以实现动态复杂背景下射击点的自动跟踪。用光笔在虚拟环境中移动模型也更加稳定。因此,基于改进方法的光笔射击点实时跟踪在人机交互中具有重要的实用价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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