Optimization trade-offs in the design of wireless sensor and actor networks

Hyunbum Kim, J. Cobb
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引用次数: 3

Abstract

Wireless sensor and actor networks (WSANs) are composed of static sensor nodes and mobile actor nodes. We assume actors have a random initial location in the two-dimensional sensing area. The objective is to move each actor to a location such that every sensor node is within a bounded number of hops from some actor. Because sensor nodes have limited energy, the new actor locations are chosen as to minimize the transmission range required from the sensor nodes. However, actors also have a limited (although larger) power supply, and their movement depletes their resources. It follows that by carefully choosing the new actor locations, the total actor movement can be minimized. In this paper, we study the trade-off between minimizing sensor transmission radius and minimizing actor movement. Due to the complexity of the problem, we introduce an optimal ILP formulation, and compare its results against a proposed heuristic. For the ILP solution to be feasible, we introduce a finite set of potential actor positions such that an optimal solution is guaranteed to be found within this set.
无线传感器和行动者网络设计中的优化权衡
无线传感器与行动者网络由静态传感器节点和移动行动者节点组成。我们假设参与者在二维感知区域有一个随机的初始位置。目标是将每个参与者移动到一个位置,这样每个传感器节点都在某个参与者的有限跳数内。由于传感器节点的能量有限,新的actor位置的选择是为了最小化传感器节点所需的传输距离。然而,演员也有一个有限的(虽然更大)电力供应,他们的运动消耗他们的资源。因此,通过仔细选择新的演员位置,可以最小化演员的总移动。在本文中,我们研究了最小化传感器传输半径和最小化参与者运动之间的权衡。由于问题的复杂性,我们引入了一个最优的ILP公式,并将其结果与提出的启发式公式进行了比较。为了使ILP解可行,我们引入了一个有限的潜在参与者位置集,以保证在该集合内找到最优解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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