Utilizing Augmented Reality to Support Students' Learning in Popular Science Courses

W. Guo, Yaofeng Xue, Huali Sun, Weiyun Chen, Shengna Long
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引用次数: 4

Abstract

Augmented reality is an emerging technology for the connection between the real world and the virtual world. The applications of the augmented reality technology in education field have profoundly changed the traditional education pattern. It is pointed out that utilizing augmented reality in class can increase the effectiveness and attractiveness of teaching and learning activities. In this paper, a case study of learning about dinosaurs in popular science courses of middle school based on the augmented reality technology is taken as an example. The samples of students' feedback show that this instructional design was conducive to resulting in a high-quality learning experience, active classroom atmosphere, and good learning performance.
利用增强现实技术支持学生在科普课程中的学习
增强现实是一种连接现实世界和虚拟世界的新兴技术。增强现实技术在教育领域的应用深刻地改变了传统的教育模式。指出在课堂上运用增强现实技术可以提高教学活动的有效性和吸引力。本文以基于增强现实技术的中学科普课程恐龙学习为例进行研究。学生反馈样本表明,这种教学设计有利于学生获得高质量的学习体验,课堂气氛活跃,学习效果良好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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