Parallelization of a color DCT watermarking algorithm using a CUDA-based approach

A. Mohammadabadi, A. Chalechale
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引用次数: 7

Abstract

Image watermarking in DCT domain has a high computational complexity especially for color and high resolution images, where usage of them has been significantly grown. To address this issue, in this article, a data-parallel color DCT watermarking approach is proposed and implemented on GPU using CUDA. Also, in this work, before embedding, the color watermark is compressed using a modified method to get less distortion. CUDA implementation of 8×8 DCT offers 12×-43× speedup with GT 540M and 94×-105× speedup with GTX 580, for different image sizes. In case of embedding procedure, the speedup obtained by GT 540M is between 7× and 26×, and the speedup obtained by GTX 580 is between 46× and 73×, for various case studies. Furthermore, in case of extracting procedure, GT 540M leads to a speedup between 10× and 29×, and GTX 580 leads to a speedup between 75× and 80×, for various case studies.
基于cuda的并行化彩色DCT水印算法
DCT域的图像水印具有较高的计算复杂度,特别是彩色图像和高分辨率图像的水印,在这些领域的应用得到了显著的增长。为了解决这个问题,本文提出了一种数据并行彩色DCT水印方法,并使用CUDA在GPU上实现。此外,在嵌入彩色水印之前,采用一种改进的方法对彩色水印进行压缩,以减少失真。CUDA实现8×8 DCT提供12×-43×加速与GT 540M和94×-105×加速与GTX 580,不同的图像大小。在嵌入过程中,对于不同的案例研究,GTX 540M获得的加速在7 - 26x之间,GTX 580获得的加速在46 - 73x之间。此外,在提取过程中,对于各种案例研究,GT 540M的加速在10倍到29倍之间,GTX 580的加速在75倍到80倍之间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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