Evaluating students' agency and development of ownership in a collaborative playmaking project

Anna Lehtonen
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引用次数: 9

Abstract

1. IntroductionDevelopment of students' agency has been one of the central themes in educational research. In traditional schooling contradictions between students' agency and teacher's need to control have seemed to be unsolvable as the teacher needs to give up control in the classroom, otherwise students can't develop active agency. (McNeil, 1986; Jackson, 1990; Rainio, 2008). Because agency is relational and reciprocal, students need to be treated as active subjects in order to broaden their agency. This demands widening the students' position, giving ownership of practice to the students and adjustment of the teacher's role (Edwards, 2005; Rainio 2008; Kumpulainen, Krokfors, Lipponen, Tissari, Hilppo & Rajala, 2010).Agency has been defined various ways, depending on the theoretical frame through which it has been investigated. Agency is a central concept in the sociocultural theory of learning based on Vygotski (1978). Agency is defined i.e. as a will to act, to experience and to exist (Emirbayer & Mische, 1998). It means an individual's or a group's feeling that we are doing things, which make a difference, that things do not just happen to us. Agency is often associated with creativity, questioning and opposing matters considered as self-evident and looking for unconventional ways of action. (Kumpulainen et al., 2010.)Agency is a complex and contradictory process of interaction with material resources, social institutions and the collective efforts of individuals (Rainio, 2010, 60). Therefore in order to capture this process it is important to analyse agency related both to the individual and to the collective activity the individuals are part of (Rainio 2010, 60; Edwards & Mackenzie, 2008).Ownership is a core concept of student-centred learning. The concept of ownership illustrates, how the experiences of learning become personally meaningful. Ownership evolves in questions of autonomy: who owns learning (Rainer & Matthews, 2002). Personal investment, engagement, responsibility, and empowerment constitute criteria of the presence of ownership in individual students or an entire class when working with drama (Swick, 1999).Anna Pauliina Rainio (2010) conducted an ethnographic research project of student agency in play-world activity in early education settings and developed methodological framework based on sociocultural theory for video-based narrative interaction analysis for studying student agency. This frame and classification of student agency (Rainio, 2008, 2010) is applied in this research. The research (Rainio, 2008, 2010) indicate that play- and drama- based pedagogies offer great potential for developing educational spaces that help teachers and children dealing with contradictory requirements of schooling. However the engaging in the unconventional activity of play-world and enacting student agency was very challenging. (Rainio, 2010.)The object of this study is to apply and assess Rainio's (2008, 2010) classification of student agency in a practice based research (Smith & Dean, 2009) setting: teacher-researcher's analyses of collective/individual participation processes of a Devised performance-making project. The article considers the development of the students' agency and ownership in the performance-making project experienced by and looked through the lenses of a teacher/researcher.Devising is a thematic approach to theatre, based on improvisation and experimenting. It is a process for creating performance from scratch by the group without a pre-existing script (Heddon & Milling, 2006). Besides using the concept of devising, playmaking, play-building and collective creation have also been used in research, when writing about performance projects and drama/theatre techniques to develop original performance work in collaboration with students (Lang, 2002; Nelson, 2011).The case presented in this article consists of one environmental performance project about climate change, which was carried out in 2010 with 13 to 14 year-old students at an international school in Belgium (N=14). …
在一个合作的游戏制作项目中评估学生的代理和所有权的发展
1. 学生代理的发展一直是教育研究的中心议题之一。在传统的学校教育中,学生的能动性和教师的控制需求之间的矛盾似乎是无法解决的,教师在课堂上需要放弃控制,否则学生就无法发挥积极的能动性。(麦克尼尔,1986;杰克逊,1990;Rainio, 2008)。因为代理是相互关系和互惠的,学生需要被视为积极的主体,以扩大他们的代理。这就要求拓宽学生的立场,赋予学生实践的自主权,调整教师的角色(Edwards, 2005;Rainio 2008;Kumpulainen, Krokfors, Lipponen, Tissari, Hilppo & Rajala, 2010)。根据研究代理的理论框架,代理有不同的定义。能动性是维果斯基(Vygotski, 1978)的社会文化学习理论的核心概念。代理被定义为行动、体验和存在的意愿(埃米尔拜尔和米什,1998年)。它指的是一个人或一个群体的感觉,我们正在做的事情,是有影响的,事情并不只是发生在我们身上。能动性通常与创造力、质疑和反对被认为是不言而喻的事情以及寻找非常规的行动方式联系在一起。(Kumpulainen et al., 2010)代理是一个复杂而矛盾的过程,它与物质资源、社会制度和个人的集体努力相互作用(Rainio, 2010, 60)。因此,为了捕捉这一过程,分析与个人和个人所参与的集体活动相关的代理是很重要的(Rainio 2010, 60;Edwards & Mackenzie, 2008)。所有权是以学生为中心的学习的核心概念。所有权的概念说明了学习的经历如何变得对个人有意义。所有权在自主性问题中演变:谁拥有学习(Rainer & Matthews, 2002)。个人投入、参与、责任和授权构成了学生个人或整个班级在学习戏剧时是否拥有所有权的标准(Swick, 1999)。Anna Pauliina Rainio(2010)对早期教育情境下游戏世界活动中的学生能动性进行了民族志研究项目,并基于社会文化理论开发了基于视频的叙事互动分析方法框架,用于研究学生能动性。本研究采用了这种学生代理的框架和分类(Rainio, 2008, 2010)。研究(Rainio, 2008, 2010)表明,基于游戏和戏剧的教学法为开发教育空间提供了巨大的潜力,帮助教师和儿童处理学校教育的矛盾要求。然而,参与游戏世界和制定学生代理的非常规活动是非常具有挑战性的。(Rainio, 2010)。本研究的目的是在基于实践的研究(Smith & Dean, 2009)中应用和评估Rainio(2008, 2010)的学生代理分类:教师-研究员对设计的表演制作项目的集体/个人参与过程的分析。本文以教师/研究人员的视角,考察学生在表演制作项目中的能动性和所有权的发展。设计是一种以即兴创作和实验为基础的戏剧主题方法。这是一个由团队在没有预先存在的脚本的情况下从头开始创建性能的过程(Heddon & Milling, 2006)。除了使用设计的概念,戏剧制作,戏剧建设和集体创作也被用于研究,当撰写表演项目和戏剧/剧院技术时,与学生合作开发原创表演作品(Lang, 2002;尼尔森,2011)。本文中提出的案例包括一个关于气候变化的环境绩效项目,该项目于2010年在比利时一所国际学校开展,13至14岁的学生(N=14)。…
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